Demo discussions

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Demo discussions

Post  OrmagNecros on Mon Oct 14, 2013 12:16 am

Thought it would be interesting to see what people here think of the demo.

I haven't tried it yet since I am unable to get the mac version to work. :\
Oh well, guess I'll try the PC version tomorrow.

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Re: Demo discussions

Post  Rainbow Wavedash on Mon Oct 14, 2013 2:32 am

Mac fix incoming tomorrow.

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Re: Demo discussions

Post  Zenophilious on Mon Oct 14, 2013 4:08 am

It seems to be working fine for me, and I'm running it on 10.6.8.  I have no idea what's supposed to be wrong with it...

So far, it seems great.  The save system seems a little wonky, since the one time I tried to use it it loaded only the background and refused show the dialogue, characters, or even the bar with the dialogue and Tom's face on it, but I just started from the beginning again.

I also noticed that it seemed to refocus every couple of screens.  Not sure if that's on purpose, and can't be fixed, or is a bug, but it was mildly irritating (little things like that irk me, but I'm just weird that way).  Nothing that ruined the experience for me or anything, just thought I'd mention it.

I keep getting reminded of Katawa Shoujo, and dem feels are coming back.  Pinkie really reminds me of Emi, with the hairstyle and all.  I think it's a good thing.  A lot of people I know got into VNs with Katawa Shoujo, and like I said, I have some pleasant memories associated with it.  Feels a little nostalgic.

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Just finished

Post  Piethonn on Mon Oct 14, 2013 5:32 am

I just finished going through the entire demo, and so far, I must say that I absolutely love it. The art work is phenomenally well done, the music is absolutely perfect, and the story is amazing. Actually, nearing the end of it, it reminded me of something. As Tom was on his own in his room, alone with his thoughts, I couldn't help but notice that is almost exactly what went through my mind as I left home to enlist. Of course, the military being far more strict (and living with ~50 other dudes), is much different from high school. But, my thought process was relatively similar. Anyway, great job. I look forward to the finished product. Hell, I may even go through the demo a few more times before it gets released. Thanks for the awesome product.

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Re: Demo discussions

Post  Grollo on Mon Oct 14, 2013 7:09 am

I just played through, and it looks great. Love the music especially. A first I was worried about a slight lack of variety in sprites and music, but then I remembered the disclaimer about how several are placeholders. The writing was great, with all the characters feeling like themselves - I especially love how Pinkie keeps getting up close and personal.

Is Derpy going to be holding all the little odd jobs on and around the school? That would be so great. I can hear the narration already: "How many jobs does this girl have? Can she even have time to sleep?".

Thomas Daniel Stone. Just perfect.

Oh, I found a small bug: in the middle of the RD conversation, the cursor is moved to the center of the screen.

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Re: Demo discussions

Post  OrmagNecros on Mon Oct 14, 2013 11:11 am

Just finished trying the demo.
I loved every minute of it.
The characters are great, the art and design is beautiful, and the writing (aside from 1 or 2 typos) is fantastic.

I look forward to seeing what happens in the finished version, I know everyone who's working on it will do an amazing job.

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Re: Demo discussions

Post  Sefarean on Mon Oct 14, 2013 11:20 am

I just finished the demo.
Man that was pretty great, the art was really well done and the music was great aswell.
Only a few typos, but meh, that's nothing important.
I enjoyed it a lot, that's my judgement.

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Re: Demo discussions

Post  gekiganwing on Mon Oct 14, 2013 5:31 pm

Read the demo, and stopped just after the meeting with Celestia. My thoughts so far...

1. The story started with a bunch of vague, introspective narration. I think it would be better to start with an event happening (two people talking, or action).

2a. What sort of school did Tom attend?
2b. Where did he live?
2c. Why travel by train?

3a. Tom and Twilight already know each other at the beginning. When FIM began, Spike and Twilight already knew each other. Though their relationship is more like mother-son or siblings.
3b. Also, it seems both Tom and Spike like to sleep.

4. I'm a little surprised by how large AJ, Rarity, Derpy, Pinkie, *and* Fluttershy's cup sizes seem to be. By comparison, Twilight's body looks slimmer, and Celestia's body is appropriate for an adult. That said, it's your choice as to how you draw humanized characters. Their canon ages are vague, and of course this story is only loosely based on FIM.

5. I didn't expect the zoom effect when meeting Pinkie. Maybe it's because I've been following the English visual novel community for years, and I'm still surprised when anything looks better than Amatire.

6. I'm not sure if I like side portraits. It looks like they're identical to the characters' on screen expressions. A nice option, I guess, but not essential.

7. I suppose it's appropriate that Tom's surname is "Stone." And is the "Daniel" middle name referring to a certain well known FIM composer?

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Re: Demo discussions

Post  JohnSmith1 on Mon Oct 14, 2013 5:48 pm

The backgrounds are very well drawn and I like the story. The main problem with the game is the anatomy of the characters. Their heads are unsually large and weirdly shaped.This is how head sizes are suppose to be http://fenrixion.deviantart.com/art/Friendship-Is-Magic-385451580 Not to mention their chest size. I am kinda suprised why they didn't use this person's Rarity considering the fact that he works on the game http://semehammer.deviantart.com/art/The-Worst-Possible-Thing-391075253
I think an important thing to do would be to make model sheets like this http://ghostwriternext.deviantart.com/art/Fabienne-The-Hedgehog-Model-Sheet-392105445 to keep the character designs consistent.
Here is something interesting http://www.japanator.com/here-is-an-awesome-pic-showing-design-changing-over-time--29843.phtml

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Re: Demo discussions

Post  Nighty on Mon Oct 14, 2013 9:32 pm

I came into the demo being all "Duh, Twilight cuz waifu," but now I'm torn between either Pinkie or RD. Also still have my fingers crossed for Luna. >w<

DAT DEMO THO, OMG. The art was beautiful, the writing was beautiful, the everything was beautiful and it should be illegal to be this hyped. ;~;

PS: Pinkie's rapeface is priceless. xD

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Re: Demo discussions

Post  Camsy on Tue Oct 15, 2013 8:07 am

Finished playing through the demo, really great stuff. I can't wait for the full release!

Few small things that jumped out at me as I played through.

  • When it says Twilight is fast asleep on the train, the image is of her just standing there with eyes shut. I'm guessing this is a placeholder, but if it's not I'd highly recommend taking the time to do one of her lying down on the seat.
  • The music is great, but it doesn't quite loop properly, once the song finishes it cuts off at the end and has a small pause with no sound then starts again, rather then having a full fade out/in, or an instant loop back to the start.
  • There's a few gaps where no music plays, again I'm guessing this is temporary. But if it's not, get something in there! Razz
  • This is a small detail, but I feel like in some of the longer scenes, the image becomes too stagnant, something as simple as adding in a blink animation, or maybe have some subtle changes in the background so that the image continues to move.
  • More of a question, will there be actual dialog options? So far in the story, there hasn't been any choices. Will we get the option to play through a few different ways, or is Tom's storyline pathway set in stone? Wink
  • Oh and in the scene at the end of the demo where Tom makes it to his room, it mentions his bag sitting on the bed, but the image has his bag next to his desk. I found it a bit off-putting. Maybe add an extra image of some bags sitting on the bed, just for that scene, then remove them later? Or an easier option would be to just change to text so it says his bag is next to his desk.


That's about it! I'd just like to say again how amazed I am by the quality of this project. When I first saw it several months ago, I was expecting some short, half-assed attempt, but just the demo has already exceeded those expectations! Continue the great work and I look forward to hearing your updates. sunny 

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Re: Demo discussions

Post  OrmagNecros on Tue Oct 15, 2013 8:28 am

Camsy wrote:
[*]More of a question, will there be actual dialog options? So far in the story, there hasn't been any choices. Will we get the option to play through a few different ways, or is Tom's storyline pathway set in stone? Wink
I think it will.
Especially considering the demo was just part the first chapter (I think), and is unfinished with placeholders.

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Re: Demo discussions

Post  Pugs on Tue Oct 15, 2013 1:05 pm

I thought the demo was pretty awesome. Really great artwork in particular.

A couple of points though:

1. In the first conversation with Derpy, her portrait appears much lower than Toms. It's a bit weird seeing Toms portrait with head, neck, and shoulders, and then it switches to Derpys image only showing her head. I guess that's to show that she's a lot shorter?

2. A couple of small grammar errors in the office scene with Celestia. Tom says, "It's not that I don't have ambition, it's more like... I don't [know] where to aim it."

And a little later Celestia says "Applied studies will give(s) you classes focusing more..."
"...some classes fit into all subjects, and other[s] are mandatory."
And afterwards,
"The second I step outside, I feel like I should've given her a bow, too. Seems more proper. Returning [to] the waiting room..." (I don't think a comma is necessary in 'given her a bow, too' either)


I know this is being really pedandic but it's little details like this that can spoil a great game for me. Anyway, keep up the good work, I'm looking forward to the games final release!

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Re: Demo discussions

Post  Cmdr Brohoof on Tue Oct 15, 2013 7:32 pm

I like it. I've only played two visual novels ever so I'm really looking forward to this one.

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Re: Demo discussions

Post  TauManifesto on Tue Oct 15, 2013 11:39 pm

I so far really liked it. For a relatively low budget(?) and being completely free it is beautifully done. The writing is great but what really hooked me was the music and beautiful artwork. Serious kudos to the artist(s) who's on the team. I've read a small amount of VNs and this shows a lot of promise to be one of my favorites. I can't wait to see the finished product also the portraits zooming in and out is a pretty awesome touch. Haven't seen a VN do that so far and it's quite a fun touch to reading and interacting with the characters.

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Re: Demo discussions

Post  flour on Wed Oct 16, 2013 3:48 am

I enjoyed it a lot. Tom was more likeable than I thought he might be. He's unsure but not completely helpless. The artwork is excellent. I like how it can be scaled to full-screen without loss in quality. I liked Derpy popping up around the place too.

It seems like a good school too—a place where I wouldn't mind spending a lot of time at.

Suggestions (the first two are obvious):
1. Some more poses for the characters.
2. More music.
3. The writing is good but I think the start should be compacted or have some indication of progress happening. The black lasts for a little too long. Maybe images of the long distance the train is going.

Keep doing the good work!

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Re: Demo discussions

Post  Kaleopolitus on Wed Oct 16, 2013 11:43 am

So, I'll be the crazy guy and complain about, *GASP*, the MUSIC! Yes, I have a complaint. What kind of complaint?

Drum rolls...

My sound level was adjusted to the first sountrack to pop by. The second one's harp started so loud that it startled me. Throughout listening to said soundtrack I was under the impression that the harp in the right ear (it was a harp, right?) was just too loud compared to the other instruments. Obviously I'm no musician so this is a player's perspective. But, devs, I urge you to take note of it and every other non-positive comment to come along. Might be one of us devil's advocates is on to something.

That said, loving what you have so far. I do hope some small level of voice acting can be included, as I loved the trailer voice acting for Twilight and I think she would do an amazing job in general.

Oh, one more thing. At the start, the text there was kind of long and arduous. At a point I felt like my time was being wasted as I became uninterested in Tom's thoughts. Spice it up? Make it a bit shorter? I'm just making remarks and suggestions, not claiming to KNOW things here.

Doom Pigeon out.

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Re: Demo discussions

Post  Rainbow Wavedash on Wed Oct 16, 2013 12:14 pm

We may not respond to every post, but I make a note of every major issue people have.

(But the music is mostly placeholder tracks Razz)

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Re: Demo discussions

Post  Kaleopolitus on Wed Oct 16, 2013 12:25 pm

How did I forget about my biggest issue?! Geez, I knew I should have written it down somewhere.

Okay, so my biggest qualm with the beta was the text. Playing it I had an experience I never had before, which was that I kept having too look away from the characters! Now, obviously, you need to to read the text. But in the demo this was significantly more so than with other VN's.

I think this is because of several reasons put together:
1. The text is awfully far to the left for where characters usually are.
2. Character faces are very high up relative to the text
3. The text is very small in size for said distance to the faces.

My preferred state would be where I could read the text at a glance and not feel like I have to wait with reading just to make sure I caught all the expression changes.

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Found a problem

Post  jony11 on Wed Oct 16, 2013 2:43 pm

I noticed that after you finish talking with Rainbow for the first time then mention that you need to be at the headmasters office.

Pinkie says
"Sorry about that! I was having so much showing you guys around that I totally forgot why we were doing it in the first place!"

Shouldn't the word fun be after much?


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Re: Demo discussions

Post  kami00 on Wed Oct 16, 2013 11:52 pm

Let's see, what to say about my initial impressions of the demo excluding the music. I really enjoy the artwork and and character designs. For me the conversations or writing were easy to follow and enjoyable to read. It wasn't very text heavy (thank god). Personally I felt Tom was relatable. Tom is best rock. Sorry about that.

But one problem is the loading. I loaded one save file and pop out a background and character portraits. And that's it, no text boxes and no way to progress the game.

I guess that is it, Im not very good at giving critique. Overall, for me the demo was really good, can't wait for the full version.

I don't know if this is appropriate or not to ask questions in this thread or not, but here goes (being answered or not):

Will there be VAs implemented in the final game?
Will the visual novel have multiple endings with choices being critical or is it a linear story progression?
(Silly question) Will there be a prom if this is Tom's senior year?

So yeah, keep up the good work you guys.

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Re: Demo discussions

Post  Nighty on Thu Oct 17, 2013 11:34 am

Other than the occasional typo (which was to be expected of an unfinished product anyway) I really don't have any complaints so far. >w< It's beautimous! Keep up the good work, friends!

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Re: Demo discussions

Post  lordcruxis on Sun Oct 20, 2013 2:53 pm

Feedback time

Graphics:
The graphics are very reminiscent of K-on in my opinion, which isn't bad. It has a very "moe" feel. However the shading, on the breast, in particular is awkward and it feels like the perspective is a little confused. I don't expect this to change this late in development. Just for your info.

Sound:
The music isn't bad, but it has a very noticeable flaw in that it either needs A) to be longer or B) to loop better. Nothing like hearing the music loop, obviously, multiple times in a long meaningful conversation.

Story:
This is where I might start sounding douche-y. In my opinion the writing sounds like it's trying to be Japanese, like other VNs, but feels like it's written by westerners. It comes off as weird and awkward. There were several behavior issues that I had, the biggest when Pinkie asked Tom's name and he asks "My name?" Who the hell else would she be talking to? Then moments later the same thing happens with Twilight. There were more of these. Certain things were said, that would never be said. Such as "I need to be unconscious now." No one would ever say that. It sounds weird and wrong.

Bias:
I do have certain biases and I thought I'd lay them out. First I don't like dark Twilight, I don't think she's to dark here which is nice. Second I hate large breasted Fluttershy. No really I hate everyone who draws her well endowed. I personally don't think it's fitting.

Having played a lot of VNs myself there is a certain length:arcs:choices ratio I really hope that you can get it down.

I know I may not sound like it, but I am looking forward to reading this. I want you guys to succeed.

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Re: Demo discussions

Post  Cmdr Brohoof on Sun Oct 20, 2013 4:47 pm

lordcruxis wrote:Feedback time

Sound:
The music isn't bad, but it has a very noticeable flaw in that it either needs A) to be longer or B) to loop better. Nothing like hearing the music loop, obviously, multiple times in a long meaningful conversation.

Bias:
I do have certain biases and I thought I'd lay them out. First I don't like dark Twilight, I don't think she's to dark here which is nice. Second I hate large breasted Fluttershy. No really I hate everyone who draws her well endowed. I personally don't think it's fitting.

On the music I agree with you but I think they said that the music in the demo is a placeholder. As far as the well endowed Fluttershy (I'm all for it Very Happy ) I'm just glad they are all different and not sharing the same body type.

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Re: Demo discussions

Post  lordcruxis on Sun Oct 20, 2013 6:52 pm

Cmdr Brohoof wrote:
lordcruxis wrote:Feedback time

Sound:
The music isn't bad, but it has a very noticeable flaw in that it either needs A) to be longer or B) to loop better. Nothing like hearing the music loop, obviously, multiple times in a long meaningful conversation.

Bias:
I do have certain biases and I thought I'd lay them out. First I don't like dark Twilight, I don't think she's to dark here which is nice. Second I hate large breasted Fluttershy. No really I hate everyone who draws her well endowed. I personally don't think it's fitting.

On the music I agree with you but I think they said that the music in the demo is a placeholder. As far as the well endowed Fluttershy (I'm all for it Very Happy ) I'm just glad they are all different and not sharing the same body type.
On that note, I don't actually hate anyone.

Different body types are fine, good even. I just don't like Fluttershy getting the large breast. But who am I to judge, and we're all looking forward to this VN anyways.

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